Scene Setting and Storing - Printable Version +- Logic Machine Forum (https://forum.logicmachine.net) +-- Forum: LogicMachine eco-system (https://forum.logicmachine.net/forumdisplay.php?fid=1) +--- Forum: Scripting (https://forum.logicmachine.net/forumdisplay.php?fid=8) +--- Thread: Scene Setting and Storing (/showthread.php?tid=1506) |
Scene Setting and Storing - sjfp - 29.07.2018 Hi I have a project with 70 plus lighting circuits. So going to split the Visualization into 3zones. So in each zone we will have 6 scenes that can be independently set. And 6 global scenes that will trigger the same scene in each zone. So if Global scene “cleaning” is pressed then “cleaning” in the zones will be selected / recalled. I also want to be able to modify scenes, only in the zone pages. I would will to recall a scene with a normal button press but be able to store the current levels by holding the same button for more than a second. (Long Press). Any advise on the best approach / or an example would be greatly appreciated. Need to get the project moving. But been thinking of how to achieve the above effectively. Thanks for any comments RE: Scene Setting and Storing - Daniel - 30.07.2018 Hi Long press functionality you can find here https://forum.logicmachine.net/showthread.php?tid=275&pid=1238#pid1238 To save scene live values just use this command scene.savelive(name) where name is your scene name. BR RE: Scene Setting and Storing - gdimaria - 27.09.2018 Hi, I would need to display the value of a certain sequence of a given scene on an object. Is it possible? Tnx Peppe RE: Scene Setting and Storing - admin - 28.09.2018 Do you want just to display it or to have an option to modify it as well? RE: Scene Setting and Storing - gdimaria - 28.09.2018 by now just to display could be enough, but to have an option to modify it as well would be the best! RE: Scene Setting and Storing - admin - 01.10.2018 Use this code to get a scene object value. Create a scheduled script that runs every minute. Replace myscene with your scene name, 32/1/9 is scene object address, 32/1/11 is value status output object. Code: require('json') |