Sync 2 Objects - Printable Version +- Logic Machine Forum (https://forum.logicmachine.net) +-- Forum: LogicMachine eco-system (https://forum.logicmachine.net/forumdisplay.php?fid=1) +--- Forum: Scripting (https://forum.logicmachine.net/forumdisplay.php?fid=8) +--- Thread: Sync 2 Objects (/showthread.php?tid=2062) |
Sync 2 Objects - sjfp - 02.05.2019 Trying to find a way of synchronising two object, 1 master the other slave. So that the slave always follows the master 1/1/1 So is a scene set object 1/1/1 to dim to 50% over 8seconds then object 1/1/110 follows the same level and ramprate. Yes could put the same groups in a scene, but we have 20 objects already in a scene and don't want to add the slave objects because it would confuse the user. and would also have to rely on the user setting the same parameters in both objects. We are using a C-Bus device hat wont allow the same object to be used in both channels, hence we want to map one channel to the other. Any help wold be appreciated. RE: Sync 2 Objects - Daniel - 02.05.2019 Just use event script and write the object value to another. RE: Sync 2 Objects - sjfp - 02.05.2019 Tried that, but is not completely in sync. The slave object does change until the mater has got to the final value. They both need to work as one, otherwise the show lighting would look strange. With one row of lighting reacting quicker than the other row. RE: Sync 2 Objects - Daniel - 03.05.2019 (02.05.2019, 14:59)sjfp Wrote: Tried that, but is not completely in sync. Then trigger your scene from virtual object and send command to all objects via script. |