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Scene recall - Printable Version

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Scene recall - Frank68 - 25.05.2023

Hi
I'm starting to use scenes to replace a damaged event module with LM, in scenes is it possible to call a scene from another, since they are programmed like this in the event module?

Thank you


RE: Scene recall - admin - 25.05.2023

To prevent infinite loops one scene cannot call another directly. You can use event scripts to run scenes instead: https://openrb.com/docs/lua.htm#scene.run


RE: Scene recall - Frank68 - 25.05.2023

Hi
what would be the best solution, put all the addresses in a single scene or create multiple scenes to call them via script.
Both in terms of development simplicity and execution speed.

Thank you


RE: Scene recall - admin - 25.05.2023

If you can use a single scene for all objects then use it.


RE: Scene recall - Frank68 - 25.05.2023

(25.05.2023, 12:37)admin Wrote: If you can use a single scene for all objects then use it

I try but probaly is a problem use only one scene, I see is possible inside the master scene set a bit to trig other scene, if i try this, have a problem ?

Tank's