27.04.2020, 08:46
(This post was last modified: 27.04.2020, 08:50 by Erwin van der Zwart.)
Hi,
Why not create all the bindings in the client that already connects to the server, from that client you can interface to the second server and exchange data between the 2 servers that is setup in your client. This way the controller does not need to be server and client at the same time. Depending on the 3th party server you might even setup p2p between the two servers by using consumer or producer objects (If available in your server), this is how a BACnet network should be build.
BR,
Erwin
Why not create all the bindings in the client that already connects to the server, from that client you can interface to the second server and exchange data between the 2 servers that is setup in your client. This way the controller does not need to be server and client at the same time. Depending on the 3th party server you might even setup p2p between the two servers by using consumer or producer objects (If available in your server), this is how a BACnet network should be build.
BR,
Erwin