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Control KODI
#2
(18.04.2017, 15:32)Superchango Wrote: Good afternoon,

Has anyone tried to control KODI through homelynk?
I would like to know if it is possible and how it can be done in such a case.


Thank you so much,

Hello, yes i use it but my code is very basic and needs some beautification Sad

the library
Code:
function kodiHandler(iServer,iPort,sendPort)
 -- first call
 if not ready then
   require('socket')
   
   lastdatareceived = nil
   ready = true
 end
 
 -- client connected
 if connected then
   while true do
     char, err = client:receive(1)
     -- error while receiving, closed socket
     if err == 'closed' then
         connected = false
       sleep(1)
       break
     end
       
     if char ~= nil then
       lastdatareceived = os.time()
       warningclosed = true
       warningfailed = true
       warningerrors = true
       warningtimeou = true
       
                table.insert(buffer, char)
       tmpbuf = table.concat(buffer)
       if ( json.pdecode(tmpbuf) ) then
         data = tmpbuf
         parse(data)
         buffer = {}
       end
     else
       now = os.time()
       deltatime = now - lastdatareceived
     end
       
     -- receive incoming send requests
         msg, ip, port = sendServer:receivefrom()
            if msg then
       -- send command
       --log("send: "..msg)
       client:send(msg)
            end
     
     --[[ clear not complete buffer
     if deltatime > 10 and #buffer > 0 then
       log( #buffer )
       buffer = {}
       lastdatareceived = os.time()
     end
     -]]
   end
   
   -- first call or previously disconnected
 else
   -- close previous connection when disconnected
   if client then
     client:close()
     client = nil
   end
   if sendServer then
     sendServer:close()
     sendServer = nil
   end
   
   -- create tcp client
   client = socket.tcp()
   client:settimeout(5)
   connected, err = client:connect(iServer, iPort)
   
   -- connect ok, reset buffer
   if connected then
     lastdatareceived = os.time()
     warningclosed = true
     warningfailed = true
     warningerrors = true
     warningtimeou = true
     --log('[KODI-client] connection ok: '..iServer)
     buffer = {}
     
     -- create udp server to receive incoming send requests
            if not sendServer then
              sendServer = socket.udp()
              sendServer:setsockname('*', sendPort)
              sendServer:settimeout(0.1)
            end
     
     sleep(5)
     
     -- send initial command
     --client:send( '{"jsonrpc": "2.0", "method": "Player.PlayPause", "params": { "playerid": 0 }, "id": 1}' )
     
   
     -- error while connecting,
   else
            --log(err)
     if warningfailed then log('[KODI-client] connection failed (conn): '.. err) end
     warningfailed = false
     sleep(5)
   end
 end
 
 -- incoming command parser
 function parse(data)
   -- log other info, not mapped, if useful
   --log("data received: "..data)
   --log(json.pdecode(data))
 end
end

the resident script
Code:
require('user.nit_kodi')
require('json')

kodiHandler("192.168.x.x","9090","18007")

-- callback from handler
-- tv recording play
function tvrecPlay()
 log("test1")
end
-- tv recording - pause or stop
function tvrecStop()
  log("test2")
end
in another script u can use for example:
Code:
udpsend( '{ "jsonrpc": "2.0", "id": 1, "method": "Application.SetVolume", "params": { "volume": 50 } }', "18007" )
Reply


Messages In This Thread
Control KODI - by Superchango - 18.04.2017, 15:32
RE: Control KODI - by gjniewenhuijse - 19.04.2017, 05:45
RE: Control KODI - by Superchango - 19.04.2017, 07:44
RE: Control KODI - by baggins - 19.04.2017, 12:04
RE: Control KODI - by Bart - 11.09.2017, 21:02
RE: Control KODI - by baggins - 13.09.2017, 14:59
RE: Control KODI - by leonidas - 19.04.2017, 14:23
RE: Control KODI - by gjniewenhuijse - 19.04.2017, 14:28
RE: Control KODI - by leonidas - 20.04.2017, 07:25
RE: Control KODI - by gjniewenhuijse - 20.04.2017, 08:26
RE: Control KODI - by Kellystewart - 02.10.2018, 09:02

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