Maximum objects that SL can handle - Printable Version +- Logic Machine Forum (https://forum.logicmachine.net) +-- Forum: LogicMachine eco-system (https://forum.logicmachine.net/forumdisplay.php?fid=1) +--- Forum: General (https://forum.logicmachine.net/forumdisplay.php?fid=2) +--- Thread: Maximum objects that SL can handle (/showthread.php?tid=4366) |
Maximum objects that SL can handle - khalil - 09.11.2022 Hello I have a project with around 4200 Group object. Is there any concern in the performance side RE: Maximum objects that SL can handle - Daniel - 09.11.2022 There is no simple answer to this. We are recommending to use around 2k objects per LM. It all depends of topology, traffic and anything else you want to do with LM. RE: Maximum objects that SL can handle - khalil - 09.11.2022 (09.11.2022, 09:28)Daniel Wrote: There is no simple answer to this. We are recommending to use around 2k objects per LM. It all depends of topology, traffic and anything else you want to do with LM. Thanks Daniel. in this big project SL will work as a KNX IP Gateway with some few scripts. we have main line with three lines topology. there are some few devices that may send periodically. If there are advices/ recommendation for such a project I will be thankful. RE: Maximum objects that SL can handle - Daniel - 09.11.2022 Is the main line on TP or IP? RE: Maximum objects that SL can handle - khalil - 09.11.2022 (09.11.2022, 11:47)Daniel Wrote: Is the main line on TP or IP? All are TP RE: Maximum objects that SL can handle - Daniel - 09.11.2022 You asking for a trouble I would put all 3 lines on an IP and SL would talk only over IP to 3 routers. It is just my point of view. It all depend of the traffic. RE: Maximum objects that SL can handle - khalil - 09.11.2022 (09.11.2022, 13:05)Daniel Wrote: You asking for a trouble I would put all 3 lines on an IP and SL would talk only over IP to 3 routers. It is just my point of view. It all depend of the traffic. Many Thanks Danial. I will monitor the traffic and see if I should use IP Routers instead of Line Couplers. |