02.10.2020, 21:58
Hello, I am using the staircase timer, created by Erwin van der Zwart. Works very good for several PIRs.
Now I have decided that I want to create a staircase timer on the light which is normally on when it is dark outside and this light has to stay on (in a room next to the living room). But sometimes in the morning (when it is still dark outside), we have not put on the lights in de living room. Only in that case (so when the lights are not switched on) I want to use the staircase timer to automatically turn the lights on and off.
When the lights are switched on by the staircase timer, the light button (or the start of a scene) must overrule the staircase logic.
I have tried several things, but i can't realise this. The staircase logic overrules the current state and switches off the lights after the delay.
So what I want: (1) When light is already turned on, staircase logic must not work. And (2) in case the staircase logic turned on the light and is counting down, and during this countdown somebody switches the light on by a button or a scene, the staircase logic must also stop working.
How can I solve my problem?
Thank you very much.
Now I have decided that I want to create a staircase timer on the light which is normally on when it is dark outside and this light has to stay on (in a room next to the living room). But sometimes in the morning (when it is still dark outside), we have not put on the lights in de living room. Only in that case (so when the lights are not switched on) I want to use the staircase timer to automatically turn the lights on and off.
When the lights are switched on by the staircase timer, the light button (or the start of a scene) must overrule the staircase logic.
I have tried several things, but i can't realise this. The staircase logic overrules the current state and switches off the lights after the delay.
So what I want: (1) When light is already turned on, staircase logic must not work. And (2) in case the staircase logic turned on the light and is counting down, and during this countdown somebody switches the light on by a button or a scene, the staircase logic must also stop working.
How can I solve my problem?
Thank you very much.
Code:
-- ** Staircase logic with external time object and retriggering on input object Version 3.1 ** --
-- ****************************** Created by Erwin van der Zwart **************************** --
-- ************************************** SET PARAMETERS ************************************ --
-- Set input address
AddressInput = '9/0/7'
-- Set output address
AddressOutput = '0/0/41'
-- Set unique name for staircase timer (to avoid same storage name usage)
StaircaseName = 'PIR_TR2_1'
-- Set external time address (optional)
AddressExternalTime = ''
-- Use time left indication
UseTimeLeft = false -- Set to true if time left indication will be used
-- Set feedback adress of time left indication (optional)
AddressTimeLeft = ''
-- Set time delay (Used when external time is not available)
SetDelay = 120
-- Seconds or Minutes
SetSec = true-- Set to false for Minutes
-- Set factor delay (Multiplies Delay)
SetFac = 1
-- Logic can be turned of by value 0
Off_by_Value_Zero = false
-- ************************************** END PARAMETERS ************************************ --
-- *************************** DON'T CHANGE ANYTHING UNDER THIS LINE ************************ --
inputvalue = event.getvalue
if Off_by_Value_Zero == false and (event.getvalue() == false or event.getvalue() == 0) then
-- Exit script
return
end
ValueInput = grp.getvalue(AddressInput)
ValueOutput = grp.getvalue(AddressOutput)
ValueExternalTime = grp.getvalue(AddressExternalTime)
if SetSec == true then
SetSeconds = 1
else
SetSeconds = 60
end
if ValueExternalTime == nil then
ValueExternalTime = 0
end
if ValueExternalTime > 0 then
StairCaseTime = ValueExternalTime * SetSeconds * SetFac
else
StairCaseTime = SetDelay * SetSeconds * SetFac
end
if ValueInput == true then
--check for earlier started scrips
--check storage for stpid value
stpid = storage.get(StaircaseName)
--check if stpid has a value
if stpid == nil then
pid = os.getpid()
storage.set(StaircaseName, pid)
else
-- kill earlier running script
os.kill(stpid, signal.SIGKILL)
-- create new pid for next time to kill
pid = os.getpid()
storage.set(StaircaseName, pid)
end
if ValueOutput == false then
grp.write(AddressOutput, true)
ValueOutput = true
end
-- Check time left indication is used
if UseTimeLeft == true then
if StairCaseTime > 0 then
grp.update(AddressTimeLeft, StairCaseTime)
repeat
StairCaseTime = StairCaseTime - 1
grp.update(AddressTimeLeft, StairCaseTime)
os.sleep(1)
until StairCaseTime == 0
end
else
os.sleep(StairCaseTime)
end
ValueOutput = grp.getvalue(AddressOutput)
if ValueOutput == true then
ValueInput = grp.getvalue(AddressInput)
if ValueInput == true then
grp.write(AddressInput, false)
ValueInput = false
end
if Off_by_Value_Zero == false then
if ValueOutput == true then
grp.write(AddressOutput, false)
ValueOutput = false
end
else
-- Do nothing, this will trigger else condition below on next run
end
end
else
--check for earlier started scrips
--check storage for stpid value
stpid = storage.get(StaircaseName)
--check if stpid has a value
if stpid == nil then
else
-- kill earlier running script
os.kill(stpid, signal.SIGKILL)
grp.update(AddressTimeLeft, 0)
pid = nil
storage.set(StaircaseName, pid)
end
if ValueOutput == true then
grp.write(AddressOutput, false)
end
end