29.06.2022, 06:54
You could use a virtual object that activates instantly and deactivates at the end that triggers a custom javascript that makes the button non clickable.
Assign an additional class to the objects that you want to block so whenever you activate one of the scenes the other buttons are blocked until the end.
This could be one of the options I think.
Assign an additional class to the objects that you want to block so whenever you activate one of the scenes the other buttons are blocked until the end.
This could be one of the options I think.