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LUA compilation does not work?
#7
(05.10.2017, 10:22)admin Wrote: Nothing has changed. To fully reload a resident script disable then enable it again. Saving the script does not restart it (only code is refreshed) so libraries are not reloaded.
Say I have resident script A and B that are using user library U. If I edit U and want new version to be loaded in A and B, I have to disable either A or B and enable to get U library reloaded? 

Is that correct?
Thanks,

A.
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Messages In This Thread
LUA compilation does not work? - by puntukas - 04.10.2017, 20:33
RE: LUA compilation does not work? - by admin - 05.10.2017, 09:27
RE: LUA compilation does not work? - by admin - 05.10.2017, 10:22
RE: LUA compilation does not work? - by puntukas - 05.10.2017, 19:11

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