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localhost socket stuck with specific data ?
#1
Hi!
I have a project with Lutron integration and I follwed the thread below to setup Lutron library.

https://forum.logicmachine.net/showthrea...ght=lutron

As I have a lot of group addresses which requires to send command to Lutron server, I have setup localhost socket inside LM as always, in order to unite the place to open TCP port for Lutron.

My scripts are below.

Event script to simulate Lutron button press and release.
Code:
--1    ALL ON
--2    Reading
--3    Relax
--4    Goodnight
--5    ALL OFF
--18    Dim down
--19    Dim up
--20    Dim down button release (stop dimming)
--21    Dim up button release (stop)

device = '5101'
value = event.getvalue()
if value == 20 then
  cmd = '#DEVICE,'..device..',18,4\r\n'
  log(cmd..'_dim down↓stop')
elseif value == 21 then
  cmd = '#DEVICE,'..device..',19,4\r\n'
  log(cmd..'_dim up↑stop')
else
  cmd = '#DEVICE,'..device..','..value..',3\r\n'
end

sock = require('socket').udp()
log(cmd..'_sent to udp socket in the event')
sock:sendto(cmd, '127.0.0.1', 5485)
sock:close()

Resident script which collects the udp information and send to Lutron server
(address "10/1/2" indicates if there is a conection error with Lutron server)
Code:
require('user.lutron')
require('socket')

if not server then 
  server = socket.udp()
  server:setsockname('127.0.0.1', 5485)
end

data = server:receive()
if data then
  log(data..'_data before sent to lutron tcp')
  tcp, err = lutron_login()
  if not tcp then
    grp.checkwrite('10/0/2', true)
    log('no connection to device', err)
  end
  if tcp == nil then
    grp.checkwrite('10/0/2', true)
  else
    tcp:send(data)
    log(data)
    os.sleep(0.3)
  end
  if tcp == nil then
    grp.checkwrite('10/0/2', true)
  elseif lutron_receive(tcp)~= nil then
    if lutron_receive(tcp)[1] ~= nil then
      if lutron_receive(tcp)[1]== "no connection to device" then
        log(lutron_receive(tcp)[1])
        grp.checkwrite('10/0/2', true)
      end
    end
  end
end

When I execute the event above, this is what I can see in the log.
For some reason, when I send val 18 or 19 to press dim up /down button on lutron
I cannot send button release command (val 20 or 21) within next 20 seconds even though I simulate to press them way earlier than that.
This happens only when I send val 18 or 19 to this event....how am I making the socket stuck?

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#2
You resident script opens a new connection for each message that should be sent. At some point the connection limit is reached.
You can try opening the connection and sending the command directly from the event script. Otherwise the resident script must be modified to have only a single open connection.
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#3
Thank you for your reply!
OK.....I guess it is because the resident script runs lutron_login() every time?

Does this code look better?
Code:
require('user.lutron')
require('socket')
if not server then 
  server = socket.udp()
  server:setsockname('127.0.0.1', 5485)
  --server:settimeout(3)
end
data = server:receive()
if data then
  if not tcp then
    tcp, err = lutron_login()
    if tcp == nil then
      grp.checkwrite('10/0/2', true)
    else
      tcp:send(data)
      os.sleep(0.3)
    end
  end
end
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#4
Try this. It will try sending the data again if the first send call failed due to a closed socket or any other error. Remove log() calls once you get it working.
Code:
if not server then
  require('user.lutron')
  require('socket')

  server = socket.udp()
  server:setsockname('127.0.0.1', 5485)

  function send(data)
    if not sock then
      sock, err = lutron_login()

      if not sock then
        log('lutron login failed', err)
      end
    end

    if sock then
      res, err = sock:send(data)

      if res then
        return true
      end

      log('lutron send failed', err)

      sock:close()
      sock = nil
    end
  end
end

data = server:receive()
if data then
  if not send(data) then
    send(data)
  end
end
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#5
Thank you so so much!
It works and I don't see the send delay anymore.... internal socket does not get stuck also.

I guess I am opening TCP port each time I run this resident script as well ?
I tried to edit them like you did but I am failing....could you suggest how to modify it to have only a single open connection?

Code:
require('user.lutron')
 
tcp, err = lutron_login()
if not tcp then
  log('no connection to device', err)
end
while tcp do
  res, err = lutron_receive(tcp)
  log(res,err)
    if (res == nil) then
      return
    end
end


By the way in this project we have iOS tablet app and phone app but the frontend does not have functionality to prevent user from continuously clicking on the command button.
That is why I put os.sleep(0.3) every time after sending TCP command but do you have better way to prevent high load caused by users' over-clicking ?

Thank you very much for your help as always!
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#6
Trying to work on this but I am still keep failing....
With the status script above(with 0 sec interval), I figured out new connection is open every 10 seconds.
I guess it is because of the timeout that I set inside lutron_connect script
Code:
function lutron_connect()
    local tcp = assert(socket.tcp())
    tcp:settimeout(10)
    local res, err = tcp:connect('172.16.1.10', 23)
  if res then
    return tcp
  else
    tcp:close()
    return nil, err
  end
end

What I have tried with modifying status script is as below but it creates an infite roop inside LM....
Appreciate a lot if you could help.
Thank you so much!
Code:
if not tcp then
  tcp, err = lutron_login()
  if not tcp then
    log('no connection to device', err)
end
end
while tcp do
  res, err = lutron_receive(tcp)
    if (res == nil) then
      return
    else
      log(res)
    end
     if (err ~= nil) then
        alert('Lutron error '..err)
    end
end
Reply
#7
Try this:
Code:
if not tcp then
  tcp, err = lutron_login()
  if not tcp then
    log('no connection to device', err)
    os.sleep(5)
  end
end

while tcp do
  res, err = lutron_receive(tcp)

  if res then
    log(res)
  elseif err == 'closed' then
    tcp:close()
    tcp = nil
  end
end
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