26.01.2019, 22:22
Hello
I'm afraid I've found a bug.
Scene can survive deleting of its own triggering object. And when the previously deleted group object is back (doesn't matter it has now different meaning, name, datatype etc) the object is connected to the newly created object.
This is dangerous and unexpected behavior.
How to repeat this bug:
1. Create new object 7/6/55 data type switch named "scenes bug test"
2. Create new scene triggered by 7/6/55 named "scenes bug test scene"
3. Delete 7/6/55
4. Create new object 7/6/55 data type date named "scenes bug test"
Now you can see in your scenes screen "scenes bug test scene" has trigger object 7/6/55
I'm afraid I've found a bug.
Scene can survive deleting of its own triggering object. And when the previously deleted group object is back (doesn't matter it has now different meaning, name, datatype etc) the object is connected to the newly created object.
This is dangerous and unexpected behavior.
How to repeat this bug:
1. Create new object 7/6/55 data type switch named "scenes bug test"
2. Create new scene triggered by 7/6/55 named "scenes bug test scene"
3. Delete 7/6/55
4. Create new object 7/6/55 data type date named "scenes bug test"
Now you can see in your scenes screen "scenes bug test scene" has trigger object 7/6/55
LM5Lp, firmware: 2018.08.22 and 2021.12.15, FlashSYS v2, ARMv7 Processor rev 5 (v7l), kernel 4.4.151 and 4.4.259