29.06.2022, 09:07
(29.06.2022, 06:54)Kilogica Wrote: You could use a virtual object that activates instantly and deactivates at the end that triggers a custom javascript that makes the button non clickable.
Assign an additional class to the objects that you want to block so whenever you activate one of the scenes the other buttons are blocked until the end.
This could be one of the options I think.
Thank you very much Kilogica for your reply. Do you have the script for the non clickable button?
(29.06.2022, 07:10)admin Wrote: Instead of 4 different objects you can use a single 1 byte object to switch between modes.
Yes but the result will be the same. They will keep pressing the mode button without tomorrow...